<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet href="/rss.xsl" type="text/xsl"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Leonardo Lemos — blog</title><description>Frontend engineering, design systems, and practical notes on building for the web.</description><link>https://mrlemoos.dev/</link><language>en-gb</language><atom:link href="https://mrlemoos.dev/rss.xml" rel="self" type="application/rss+xml"/><lastBuildDate>Wed, 29 Jul 2026 00:00:00 GMT</lastBuildDate><item><title>The Bill for the Code Nobody Asked Me to Write</title><link>https://mrlemoos.dev/blog/the-bill-for-the-code-nobody-asked-me-to-write/</link><guid isPermaLink="true">https://mrlemoos.dev/blog/the-bill-for-the-code-nobody-asked-me-to-write/</guid><description>I don&apos;t think most engineers know what their AI habit actually costs them, and I&apos;ve come round to the view that the not-knowing is the problem, rather than the amount.</description><pubDate>Wed, 29 Jul 2026 00:00:00 GMT</pubDate><category>ai</category><category>cost</category><category>tooling</category></item><item><title>Juniors, You Have to Earn AI</title><link>https://mrlemoos.dev/blog/earn-your-ai-multiplier/</link><guid isPermaLink="true">https://mrlemoos.dev/blog/earn-your-ai-multiplier/</guid><description>An AI agent multiplies the skill you already have. If that skill is zero, the multiplier doesn&apos;t save you; it just helps you be wrong faster and more expensively.</description><pubDate>Sat, 11 Jul 2026 00:00:00 GMT</pubDate><category>ai</category><category>career</category><category>mentorship</category></item><item><title>The AI Design System You Should Actually Build</title><link>https://mrlemoos.dev/blog/ai-design-system/</link><guid isPermaLink="true">https://mrlemoos.dev/blog/ai-design-system/</guid><description>An AI design system isn&apos;t AI writing your components. It&apos;s one documented well enough that an agent can do the maintenance — tokens, migrations, stories — while you keep the judgement.</description><pubDate>Fri, 03 Apr 2026 00:00:00 GMT</pubDate><category>ai</category><category>design systems</category><category>frontend</category></item><item><title>Don&apos;t be stupid – Be an engineer</title><link>https://mrlemoos.dev/blog/dont-be-stupid-be-an-engineer/</link><guid isPermaLink="true">https://mrlemoos.dev/blog/dont-be-stupid-be-an-engineer/</guid><description>Don&apos;t fall into the trap of AI-does-it-all-for-you. MVPs are great, but they&apos;re not the only way to build a product.</description><pubDate>Sat, 09 Aug 2025 00:00:00 GMT</pubDate><category>ai</category><category>career</category></item><item><title>I don&apos;t know which analytics tool to use</title><link>https://mrlemoos.dev/blog/vercel-analytics/</link><guid isPermaLink="true">https://mrlemoos.dev/blog/vercel-analytics/</guid><description>I don&apos;t track you, I just want to know how many people read my blog posts.</description><pubDate>Wed, 14 May 2025 00:00:00 GMT</pubDate><category>analytics</category><category>tooling</category></item><item><title>Tailwind CSS: A Divisive Darling or Just Divisive?</title><link>https://mrlemoos.dev/blog/my-tailwind-tale/</link><guid isPermaLink="true">https://mrlemoos.dev/blog/my-tailwind-tale/</guid><description>A tale told through the lenses of a frontend software engineer battling with a piece of technology that he wasn&apos;t paid to play with.</description><pubDate>Tue, 22 Apr 2025 00:00:00 GMT</pubDate><category>tailwind css</category><category>frontend</category></item></channel></rss>